I feel like the lesson of "do not train your AI with content from Bad Places" has been learned once already but here we go again (h/t a reader!). (Someone train it on D&D rules lawyer threads and see how long it takes to build a BBEG named Kansto dedicated to optimally packing NPCs). Hilarity aside, I broadly agree that the results are pretty damn impressive, feel like young-brain instead of dumb-program, and justify some worry about script-kiddie usage.
The problem with not being a statistician is that I don't know enough statistics to determine if this statistical package is reasonable. Sounds neat though.
Now that Elon (call me!) is building a HEAVY METAL STARSHIP, the next obvious question is how hard is it to make steel on Mars? Seems doable, actually (via).
Pine64 announces just a bunch of stuff, including a nicer laptop and a network camera.
Based on my MD from the University of Wikipedia, I've always thought that attaching prosthetics to the bone seemed like the right long-term strategy. It appears Europe agrees with me.
You can use GPUs for much more important things than just being silly and going to Mars. For example, you can generate an infite variety of nonexistant people, whether they're real or um, less so.
I vaguely recall reading about Clovis and Tang a few years ago but they've graduated to RHEL now. I wonder how much work it would be to back the server side with a small HSM...
Do you write shell scripts? Do you wish you had an opinionated linter to validate that you were only on the expected amount of drugs? Shellcheck to the rescue.